"Functional Heart Ratings"
Bootstrap 3.0.0 Snippet by msurguy

<div class="container"> <div class="row"> <h2>Working Heart Ratings for Bootstrap 3 <small>Hover and click on a heart</small></h2> </div> <div class="row lead"> <div id="hearts" class="starrr"></div> You gave a rating of <span id="count">0</span> heart(s) </div> <div class="row lead"> <p>Also you can give a default rating by adding attribute data-rating</p> <div id="hearts-existing" class="starrr" data-rating='4'></div> You gave a rating of <span id="count-existing">4</span> heart(s) </div> </div>
#hearts { color: #FF0000;} #hearts-existing { color: #87bad7;}
// Starrr plugin (https://github.com/dobtco/starrr) var __slice = [].slice; (function($, window) { var Starrr; Starrr = (function() { Starrr.prototype.defaults = { rating: void 0, numStars: 5, change: function(e, value) {} }; function Starrr($el, options) { var i, _, _ref, _this = this; this.options = $.extend({}, this.defaults, options); this.$el = $el; _ref = this.defaults; for (i in _ref) { _ = _ref[i]; if (this.$el.data(i) != null) { this.options[i] = this.$el.data(i); } } this.createStars(); this.syncRating(); this.$el.on('mouseover.starrr', 'span', function(e) { return _this.syncRating(_this.$el.find('span').index(e.currentTarget) + 1); }); this.$el.on('mouseout.starrr', function() { return _this.syncRating(); }); this.$el.on('click.starrr', 'span', function(e) { return _this.setRating(_this.$el.find('span').index(e.currentTarget) + 1); }); this.$el.on('starrr:change', this.options.change); } Starrr.prototype.createStars = function() { var _i, _ref, _results; _results = []; for (_i = 1, _ref = this.options.numStars; 1 <= _ref ? _i <= _ref : _i >= _ref; 1 <= _ref ? _i++ : _i--) { _results.push(this.$el.append("<span class='glyphicon .glyphicon-heart-empty'></span>")); } return _results; }; Starrr.prototype.setRating = function(rating) { if (this.options.rating === rating) { rating = void 0; } this.options.rating = rating; this.syncRating(); return this.$el.trigger('starrr:change', rating); }; Starrr.prototype.syncRating = function(rating) { var i, _i, _j, _ref; rating || (rating = this.options.rating); if (rating) { for (i = _i = 0, _ref = rating - 1; 0 <= _ref ? _i <= _ref : _i >= _ref; i = 0 <= _ref ? ++_i : --_i) { this.$el.find('span').eq(i).removeClass('glyphicon-heart-empty').addClass('glyphicon-heart'); } } if (rating && rating < 5) { for (i = _j = rating; rating <= 4 ? _j <= 4 : _j >= 4; i = rating <= 4 ? ++_j : --_j) { this.$el.find('span').eq(i).removeClass('glyphicon-heart').addClass('glyphicon-heart-empty'); } } if (!rating) { return this.$el.find('span').removeClass('glyphicon-heart').addClass('glyphicon-heart-empty'); } }; return Starrr; })(); return $.fn.extend({ starrr: function() { var args, option; option = arguments[0], args = 2 <= arguments.length ? __slice.call(arguments, 1) : []; return this.each(function() { var data; data = $(this).data('star-rating'); if (!data) { $(this).data('star-rating', (data = new Starrr($(this), option))); } if (typeof option === 'string') { return data[option].apply(data, args); } }); } }); })(window.jQuery, window); $(function() { return $(".starrr").starrr(); }); $( document ).ready(function() { $('#hearts').on('starrr:change', function(e, value){ $('#count').html(value); }); $('#hearts-existing').on('starrr:change', function(e, value){ $('#count-existing').html(value); }); });

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