"test"
Bootstrap 3.3.0 Snippet by bootleg

<link href="//maxcdn.bootstrapcdn.com/bootstrap/3.3.0/css/bootstrap.min.css" rel="stylesheet" id="bootstrap-css"> <script src="//maxcdn.bootstrapcdn.com/bootstrap/3.3.0/js/bootstrap.min.js"></script> <script src="//code.jquery.com/jquery-1.11.1.min.js"></script> <!------ Include the above in your HEAD tag ----------> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <head> <meta http-equiv="X-UA-Compatible" content="IE=8"/> <title>Testing</title> <script type="text/javascript"> function mouseClick(element, sx, sy,cx, cy) { //var element = document.getElementById("btn"); var d = element.ownerDocument; var obj = { type: "click", canBubble: true, cancelable: true, view: d.defaultView, detail: 1, screenX: sx, screenY: sy, clientX: cx, clientY: cy, ctrlKey: false, altKey: false, shiftKey: false, metaKey: false, button: 1, relatedTarget: null }; var evt; //console.log(obj); //return; //document.getElementById("txt").textContent = "none"; //var str = ""; //for (var property in obj) // str = str + property + ", "; //console.log(str); if (d.createEvent){ // dispatch for firefox + others evt = d.createEvent('MouseEvents'); evt.initMouseEvent(obj.type, obj.canBubble, obj.cancelable, obj.view, obj.detail, obj.screenX, obj.screenY, obj.clientX, obj.clientY, obj.ctrlKey, obj.altKey, obj.shiftKey, obj.metaKey, obj.button, obj.relatedTarget); evt.isTrusted = true; //document.getElementById("txt").textContent = element.dispatchEvent(evt); console.log(evt); }else if(d.createEventObject) { // dispatch for IE 9+ evt = document.createEventObject(); for (var property in obj) evt[property] = obj[property]; //document.getElementById("txt").textContent = element.fireEvent('onclick', evt); console.log(evt); } } function pushme() { var x = document.getElementById("txt"); //setTimeout(function(){ x.textContent = "button clicked!"; //}, 1000); } function clickevent(event) { var element = document.getElementById("btn"); var x = document.getElementById("txt"); if(element.click) // IE 9+, FF, Chrome, opera { x.textContent = "element.click()"; }else if(MouseEvent) { x.textContent = "MouseEvent"; }else if(document.createEvent) { x.textContent = "document.createEvent"; }else{ x.textContent = "unknown!"; } } var msg; function init(event) { var txt = document.getElementById("txt"); var btn = document.getElementById("btn"); //console.log(x); //btn.click(); //clickevent(event); txt.textContent = msg; //"init"; mouseClick(btn, 0, 0, 0, 0); } function ElementOnLoad(el, func) { if(el.addEventListener) { // IE 9+ el.addEventListener("load", func, false); msg = "addEventListener, I'm ready!"; }else if(el.attachEvent) { el.attachEvent("onload", func); msg = "attachEvent, I'm ready!"; } else { el.onload = func; msg = "onload, I'm ready!"; } } //var ready = document.getElementById("ready"); function fnStartInit() { if (document.readyState === "complete") { var txt = document.getElementById("txt"); var btn = document.getElementById("btn"); txt.textContent = /*msg;*/ "I'm ready!"; mouseClick(btn, 0, 0, 0, 0); } } if(document.attachEvent) { document.attachEvent("onreadystatechange", fnStartInit); } else { document.onreadystatechange = fnStartInit; } //onload = "init(event)" //ElementOnLoad(window, init); </script> </head> <body> <div class="container"> <div class="row"> <h2 id="txt">waiting.. ukdj</h2> <img id="ready" src="https://s-media-cache-ak0.pinimg.com/736x/5f/bf/7e/5fbf7ea07bdf337526300cc0836e6cbd.jpg"></img> <button type="button" id="btn" onclick="pushme()">push me</button> </div> </div> <script type="text/javascript"> //ElementOnLoad(window, init); </script> </body> </html>

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